Documentation
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Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func NewTicTacToeGame ¶
Types ¶
type TicTacToe ¶
type TicTacToe struct {
}
func (*TicTacToe) NewState ¶
func (t *TicTacToe) NewState() interface{}
NewState implements games.Game.
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