Documentation
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Index ¶
Constants ¶
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const VERSION_CODE = 2
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const VERSION_NAME = "0.2"
Variables ¶
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var Entity *engi.EntityManager
entity-api
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var Flipbook *engi.FlipbookTable
animation system
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var G *engi.Game
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var Input *input.InputSystem
input system
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var Mesh *engi.MeshTable
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var SceneMan *engi.SceneManager
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var Sprite *engi.SpriteTable
shortcut component-api for rendering system
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var Tag *engi.TagTable
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var Text *engi.TextTable
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var Transform *engi.TransformTable
Functions ¶
Types ¶
type Options ¶
type Options hid.WindowOptions
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