modules

package
v0.0.0-...-d2d4a4d Latest Latest
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Published: Aug 4, 2024 License: MIT Imports: 18 Imported by: 0

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Constants

This section is empty.

Variables

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var ErrNoPlayer = errors.New("no player found")

Functions

This section is empty.

Types

type Backlight

type Backlight struct {
	// contains filtered or unexported fields
}

func NewBacklight

func NewBacklight(conf *config.Backlight, notif *notification.Notification) *Backlight

func (*Backlight) SocketCommands

func (b *Backlight) SocketCommands() socketserver.Commands

func (*Backlight) Stop

func (b *Backlight) Stop()

type Player

type Player struct {
	// contains filtered or unexported fields
}

func NewPlayer

func NewPlayer(conf *config.Player, swayClient *sway.Client) *Player

func (*Player) SocketCommands

func (p *Player) SocketCommands() socketserver.Commands

func (*Player) Stop

func (p *Player) Stop()

type SwayNodes

type SwayNodes struct {
	// contains filtered or unexported fields
}

func NewSwayNodes

func NewSwayNodes(conf *config.SwayNodes, swayClient *sway.Client) *SwayNodes

func (*SwayNodes) SocketCommands

func (s *SwayNodes) SocketCommands() socketserver.Commands

type Volume

type Volume struct {
	// contains filtered or unexported fields
}

func NewVolume

func NewVolume(conf *config.Volume, notif *notification.Notification) *Volume

func (*Volume) SocketCommands

func (v *Volume) SocketCommands() socketserver.Commands

func (*Volume) Stop

func (v *Volume) Stop()

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